We bring in a variety of speakers to campus to talk about things that might not normally be covered in our classes. When possible, these seminars are recorded. Those videos are available below.
- September 6, 2018 - Andrew Van Pernis, Dreamworks Animation
Andrew Van Pernis
Technology at DWA: Developing Artistic Tools in a Collaborative Environment
In this talk, I'll present a brief overview of the pipeline for producing animated feature films at DreamWorks Animation and explore some of the technology challenges faced by that pipeline. We'll dive in on DreamWorks' Academy Award winning animation tool Premo to discuss how several teams collaborated to create a fast and intuitive application.
Andrew is a project manager with a focus on building artist-centric applications with C++, Python, OpenGL and Qt.
He has worked on both visual effects production and animated films. He has experience in creating the user interface and experience for applications as well as the core technologies to drive those applications.
Andrew grew up on the shores of Lake Superior in Ashland, Wisconsin. He received a Bachelor of Science in Mathematics from Hope College in 1996. Andrew then went on to Clemson University where he obtained a Master’s degree in 1998 and a Ph.D. in 2004 in Computer Science. His Ph.D. thesis was titled Global Diffuse Illumination for Image Sequences and focused on creating realistic lighting for animated virtual environments.
Andrew started his career in visual effects and animation in 2004 with the startup In-Three, Inc. which provided stereoscopic conversion for several Disney films including Alice in Wonderland. In 2009 he joined DreamWorks Animation as a Senior Software Engineer on the Animation Tools team. He has had the incredible pleasure of working on every film since How To Train Your Dragon. During that time, Andrew has helped to build a state-of-the-art animation tool, Premo, that was first used on How To Train Your Dragon 2 and he is currently working on a cutting edge tool for character setup and rigging, Luna. Andrew works directly with the Software Engineers, Animators and Character TDs to create solutions for the technical and creative challenges they encounter. This close collaboration with productions has allowed DreamWorks to create fast, intuitive and immersive tools that are best in class.
Outside of work, he enjoys hiking, camping, and playing video games and board games.
- September 20, 2018 - Hope Summer Research projects
Phil Caris, Jori Gelbaugh, Dennis Towns - Vitalis, an Electronic Medical Record for Nursing Education. Watch a video of this presentation.
Josiah Brett and Josiah Brouwer - Parallel Programming on GPUs using CUDA
Louis Kopp and Caleb Tallquist - Android Bilancio and TreesApp
- October 4, 2018 - Nathan Vance, Graduate Student at University of Notre Dame
Life as a graduate student in Computer Science at Notre Dame
In this talk, Nathan will describe his current research at the University of Notre Dame as a computer science graduate student and will describe what being a graduate student is like. There will be plenty of time for questions from the audience, so make sure to bring your questions with you!
Nathan Vance graduated from Hope College in May 2017 with majors in computer science and chemistry. While at Hope, he worked closely with Dr. Will Polik in the chemistry department to build high throughput computing systems ranging from cluster computers to dynamically allocated cloud systems.
Nathan started graduate school at the Univeristy of Notre Dame in the Fall of 2017. He is part of Dr. Dong Wang's research group, which focuses on social sensing, edge computing, machine learning and cyberphysical-human systems. Nathan is particularly interested in edge computing, which applies the concepts of cloud, cluster and ubiquitous computing to commodity hardware in close proximity to the data being processed.
In his spare time, Nathan is involved with his church, plays board games and attempts at carpentry.
Watch a video of Nathan's presentation (due to a technical difficulty, this recording starts in the middle of the presentation)
- October 18, 2018 - Victoria Gonda, Buffer
Exploring Functional Programming
Being an Android developer, much of my work has been using Java in an object-oriented paradigm style. Recently, many aspects of functional programming have become standard in the community with the adoption of Kotlin and RxJava. But what does it mean to use functional paradigm properties, and how can it be helpful? I decided to explore some of the fundamentals of functional programming, and what it might look like coming from Java. In this presentation, I'll share with you what I found!
Victoria started her software development journey at Hope College studying dance and computer science. After graduating from Hope in 2016, she began her career at Collective Idea in Holland, MI working on Android and Ruby on Rails applications. Since deciding to focus on mobile development, she now works remotely as an Android developer at Buffer. She is also an author for RayWenderlich.com, and is active in the Android community as a conference speaker.
When not traveling for work or play, you can find her at her home in Chicago. She enjoys playing board games with her partner, Tyler, or attending dance classes. Relaxing looks like curling up with a good book and some tea, while cuddling her cat and hedgehog.
- November 1, 2018 - J. Tower, Trailhead Technologies
J. Tower, Trailhead technology partners
Why Microsoft is the #1 Company Developers Should be Watching
For many years, development was pretty simple. You could realistically learn everything there was to know about your technology of choice, you did all your work on your own computer, and the development world was split neatly into two camps: enterprise and open-source. Today, all of those lines have blurred into each other.--development rarely happens without use of the cloud, enterprise frameworks like Microsoft's .NET have gone open-source, and virtually no one can afford to only develop using a single technology. During this transition, Microsoft made some deft technology moves that, in my opinion, make it the most important company for professional software developers to watch.
In this talk, I'll give you a quick survey of some of the most important technologies coming out of Microsoft today, including .NET Core, Xamarin, and Blazor for doing cross-platform development, great tooling like Visual Studio for Mac and Visual Studio Code, and some of Microsoft's game-changing cloud services like Azure Functions, Machine Learning, AI, and Azure DevOps. Even if you currently know nothing about Microsoft's development technologies, you will walk away with a good overview of what's happening at software development's most important company.
- November 15, 2018 - Rachael McQuater & Sarah Brockett, Atomic Object
- How software developers and designers work together at Atomic Object
- December 6, 2018 - Senior Project Showcase
- In this showcase, students in CSCI 481, Senior Project Seminar, will demonstrate what they've accomplished for their senior projects.
- September 7, 2017: Summer research presentations
Students from the 2017 summer research program will present their work. Amber Carnahan and Jori Gelbaugh will present Articulus, a Chrome extension whose goal is to allow readers of a web page to adjust the reading level required to understand the page’s content.
View a video of Amber and Jori's presentation
Melissa Bazany and Cordell Engbers will present their work on the continued development of enhancing the Student Assessment of Learning and Teaching (SALT), a web application used by students at Hope to provide feedback about the effectiveness of their courses.
- September 21, 2017: Raspberry Pi showcase
- Last spring several students took Raspberry Pi kits home with them to learn how to develop applications on them. These students will have a chance to show off their work at this seminar!
- October 5, 2017: Maria Eguiluz, General Electric
Maria Eguiluz, General Electric
We don’t have to have everything figured out all the time. Exploration, experimentation and the unknown are things that should be welcomed and embraced, not shunned and avoided. I’m hoping my sharing my journey so far and some of the things I’ve learned along the way will help you on your journey both in and out of work.
After graduating from Hope with a B.A. in computer science, biology and Spanish, Maria started working for GE Digital as part of their two-year Digital Technology Leadership Program. This program provided her the opportunity to explore front-end development as well as experiencing what working on enterprise Java applications is really like. Since ending the program, Maria has started learning and working in user experience design. Outside of work, she enjoys spending time with her dog, Cosmo, traveling and reading.
Watch a video of Maria's presentation (note - battery died about 30 minutes in unfortunately).
- October 19, 2017: Paige Rodeghero, University of Notre Dame
Learning Programmer Behavior to Improve Automatic Documentation Generation Algorithms
Programmers depend on documentation to quickly understand source code. A 'source code summary' is a small (typically one–three sentences) amount of text explaining what the source code does or how it can be used. Unfortunately, source code summaries are time-consuming to write. Recently, efforts to automatically generate documentation have proliferated. My research seeks to improve the quality of automatically generated summaries by 1) studying how programmers write documentation, in order to 2) write algorithms that mimic their process.
Paige Rodeghero is a 5th-year Ph.D. candiate at the University of Notre Dame. Her research interests include software engineering, program comprehension, autogenerated source code documentation and the gamification of software engineering. She publishes at venues such as ICSE, TSE and ESME. She currently holds the title of Instructor of Record and is teaching “Educational Game Design” at the University of Notre Dame. In her free time, she dances with the University of Notre Dame Dance Company.
View a video of Paige's presentation (first 15 minutes unfortunately not recorded).
- November 2, 2017: Dr. Will Polik, Hope College Chemistry
Dr. Will Polik, Hope College Department of Chemistry
Developing Software to Broaden Accessibility and Lower Cost
Computation has the power to lead innovation and change lives. Some system and application software has been widely adopted, while other software has not. Strategies that lead to broad adoption of software will be identified. Examples of software developed by Hope students (Discus, WebMO, CLuster In the Cloud) are used to illustrate these themes. Opportunities with several ongoing projects will be described.
Dr. Will Polik is a professor of chemistry at Hope College. His scholarship spans chemistry, physics, mathematics and computation. He has worked with 76 undergraduate research students, of whom 32 are co-authors on publications and 21 have subsequently received Ph.D.s. He is a co-developer of WebMO software used by over 2,400 research groups and academic institutions worldwide and co-founder of the Midwestern Undergraduate Computational Chemistry Consortium (MU3C).
- November 16, 2017: Rachel McQuater, Atomic Object
Making Data Make Sense: Choosing the Right Visualization
Where words and numbers fail, visualizations can make dense technical information decipherable. We use graphs, images, diagrams, et cetera to understand our data, to explain our points to others and to attempt to grasp the significance and implications of all of the masses of data that we generate. Those enormous quantities of data tend to have more than two interesting dimensions, so why are we still looking from line graph to line graph to try and unravel the mysteries of complex systems? We'll be talking about how visualization channels affect viewers' understanding of data, how to take advantage of multidimensional visualizations for multidimensional data and how to choose the right input and output systems to demonstrate your findings to others.
Rachael McQuater is a Software Developer & Consultant at Atomic Object. Prior to joining Atomic, she worked with the University of Michigan 3D Lab as a human-centered computing consultant, where she worked with various artists, researchers and technologists to build interaction systems for complex data and simulations in virtual reality. Today, she builds custom software at Atomic Object, with a focus on accessibility and usability. She continues to explore emerging technologies in virtual and augmented reality, and is excited to see how these powerful tools will impact our daily lives. Outside of technology she is an avid tabletop gamer and aspiring aerialist.
- December 7, 2017 (10:30 a.m.): Senior Project Seminar final project presentations
Students from the Senior Project Seminar course will present their work on their capstone projects. Note that these presentations will start at 10:30 a.m.
- January 18, 2018: Dr. Derek Schuurman, Calvin College
Dr. Derek Schuurman, Calvin College
Introducing Open Source and the Raspberry Pi to Schools in Developing Nations
This talk describes experiences with service projects to assist with computing in various schools in developing countries. Some of the common challenges that were encountered are shared along with lessons that were learned. The underlying philosophical presuppositions about the role of technology in some development projects are examined and contrasted with how a Christian perspective can inform our approach. Some encouraging stories from recent projects using open source software and the Raspberry Pi will be shared along with thoughts on possible future work.
Derek C. Schuurman worked as an electrical engineer for several years and later returned to school to complete a Ph.D. in the area of robotics and computer vision. He has taught computer science at both Dordt College and Redeemer University College and is now professor of computer science at Calvin College and the current William Spoelhof Teacher-Scholar-in-Residence chair. Dr. Schuurman is a fellow in technology at St. George’s Centre for Biblical and Public Theology and is a member of the board for the Association of Christians in the Mathematical Sciences (ACMS). He has written about faith and technology issues and is the author of the book Shaping a Digital World: Faith, Culture and Computer Technology published by InterVarsity Press.
- February 1, 2018: Summer Research Opportunities
At this seminar, faculty from the computer science department will present the summer research opportunities for 2018. Additionally, graduating seniors recognized by the Sigma Xi honorary society will be recognized.
- February 15, 2018: Palmer D'Orazio
On Meetings ...
Ever had a bad meeting? ...I thought so. To get things done, we need to spend time talking with other human beings. But it's easy for meetings to get off-topic, lengthy, or just plain boring. In this seminar, we'll talk about some ways to make meetings engaging and productive, no matter who's in the room.
Palmer D'Orazio recently completed a Master's of Human-Computer Interaction at Carnegie Mellon University. During his time at Hope, Palmer studied computer science, earned a minor in music and worked as a graphic designer on campus. He eventually discovered the broader field of design, which allowed him to combine his interests. Currently, he is a User Experience Designer at JazzHR in Pittsburgh, Pennsylvania. He's working to build a robust user research practice, gradually overhaul the app's UI, and make UX design work alongside Agile development. He has a cat named Bernadette.
- March 13, 2018: Matt Johnson, Open Systems Technologies
Keep Your Eye on the Ball – A Practical Application of Computer Vision for Ball Tracking
Have you ever wondered how self-driving cars can successfully navigate public roads in real time, or how professional tennis can review shots with 90% accuracy? Take a dive into the world of Computer Vision, specifically being able to track a golf ball with nothing more than cameras and software. Learn the process and the challenges involved with accurately identifying a moving object from multiple video feeds and translating that into valuable data that you can visualize.
Matt Johnson is a software development consultant for Open Systems Technologies (OST) in Grand Rapids. Over his almost four years at OST, he has worked on development projects for clients both small and large in a vast array of industries. Matt has gained experience on large teams and even on solo projects developing internal and public facing websites using the latest web development technologies. Matt started at OST after graduating from Hope in 2014 as a computer science and mathematics major. He was a sprinter and javelin thrower for Hope’s men’s track and field team, and still maintains a passion for sports. When the weather is warmer, you can find Matt running, longboarding or even car racing.
See a video of Matt's presentation (requires password, see email from Computer Science Community forum post for password)
- March 29, 2018: Student Research presentations
At this seminar, students Grace DuMez, Michael Kiley and Mark Powers will present the work they did during the summer of 2017.
- April 5, 2018: Dr. Arun Ross, Michigan State University
Dr. Arun Ross, Michigan State University
Cosmetics, Spoof Attacks and Privacy: Biometrics in the Real World
Biometrics is the science of recognizing individuals based on their physical and behavioral attributes such as fingerprints, face, iris, voice and gait. The past decade has witnessed tremendous progress in this field, including the deployment of biometric solutions in diverse applications such as border security, national ID cards, amusement parks, access control and smartphones. Despite these advancements, biometric systems have to contend with a number of challenges related to data quality, spoof attacks and personal privacy. This talk will highlight some of the recent progress made in the field of biometrics; present our lab’s work on makeup invariant face recognition, fingerprint spoof detection and biometric data privacy; and discuss some of the challenges that have to be solved in order to promote the widespread use of this technology.
Arun Ross is a professor in the Department of Computer Science and Engineering at Michigan State University, and is the director of the Integrated Pattern Recognition and Biometrics (iPRoBe) Lab. He conducts research on the topic of biometrics, privacy, computer vision and pattern recognition. He is a recipient of the JK Aggarwal Prize and the Young Biometrics Investigator Award from the International Association of Pattern Recognition for his contributions to the field of Pattern Recognition and Biometrics. He was designated a Kavli Fellow by the US National Academy of Sciences by virtue of his presentation at the 2006 Kavli Frontiers of Science Symposia. Ross is also a recipient of the NSF CAREER Award, the 2005 Biennial Pattern Recognition Journal Best Paper Award and the Five Year Highly Cited BTAS 2009 Paper Award. He is a co-author of the monograph “Handbook of Multibiometrics” and the textbook Introduction to Biometrics.
- April 19, 2018: Dinner and trivia at Dr. Cusack's house
Students and faculty from the computer science department will get together at Dr. Cusack's house to honor our graduating seniors, chat and participate in a computer science competition, Jeopardy style.
RSVP here by the end of the day on Monday, April 16 to let us know you're coming!
- March 30 2017: Exploring Bioinformations through Distributed Computing | Nicholas Hazekamp
- March 2 2017: American Self-Defense in Cyberspace | Dr. Josiah Dykstra and Dr. Joel Toppen
- February 16 2017: Student Presentations | Nathan Gingrich and Dane Linsky
- October 27 2016: Everything is "in the cloud" ... so what's the big deal? | Anita Bateman
- October 27 2016: The W. Mich. Anti-Fraud Research Collaboration | Dr. Tim Bergsma
- October 6, 2016: Learning how to Learn — Studying Deep Learning as a Graduate Student in Computer Science | Joel Brogan